After-School
Games & Instructions

Games are organized by the order you’ll use them. The first phrase of each line indicates which principle the game pertains to.

ICEBREAKER | Four Corners

ICEBREAKER | Get to Know You BINGO Handout

ICEBREAKER | Get to Know You BINGO Instructions

VALUES | Bracelet Making

PROGRAM OVERVIEW | Build the Tallest Tower

MINDSET MODEL | The Handshake

MINDSET MODEL | Telephone Charades

INWARD MINDSET (Vehicle) | Blind Ball Pick-Up

INWARD MINDSET (Vehicle) | Paper, Straw, Plate

INWARD MINDSET (Obstacles) | Card Flip

INWARD MINDSET (Obstacles) | Rush Hour

INWARD MINDSET (Obstacles) | Speed Cup Pick-Up

INWARD MINDSET (Irrelevancies) | Team Toss

OUTWARD MINDSET | Seeing People

OUTWARD MINDSET | Spot the Difference

CARRY BOXES | Team Puzzlin’

BUILD THE RELATIONSHIP | Egg Drop Challenge

LISTEN AND LEARN | Find Something in Common Handout

LISTEN AND LEARN | Find Something in Common Instructions

MEET TO LEARN | Question Game

TEACH AND COMMUNICATE | Describer-Drawer

PYRAMID REVIEW | Speed Jenga

WHAT IS CONFLICT | Fear Factor

SMOG AND COCOON | Smog Metaphor

CONFLICT STYLES | King of the Ring

CONFLICT STORIES | Avatar the Great Divide BINGO Card

CONFLICT STORIES | Balderdash

COLLUSION | Water Escalation Game

ALLIES | Beach Ball Toss

TURN YOUR CHAIR | Reverse Charades

PROGRAM WRAP-UP | Tallest Tower Redo