After-School
Games & Instructions
Games are organized by the order you’ll use them. The first phrase of each line indicates which principle the game pertains to.
ICEBREAKER | Four Corners
ICEBREAKER | Get to Know You BINGO Handout
ICEBREAKER | Get to Know You BINGO Instructions
VALUES | Bracelet Making
PROGRAM OVERVIEW | Build the Tallest Tower
MINDSET MODEL | The Handshake
MINDSET MODEL | Telephone Charades
INWARD MINDSET (Vehicle) | Blind Ball Pick-Up
INWARD MINDSET (Vehicle) | Paper, Straw, Plate
INWARD MINDSET (Obstacles) | Card Flip
INWARD MINDSET (Obstacles) | Rush Hour
INWARD MINDSET (Obstacles) | Speed Cup Pick-Up
INWARD MINDSET (Irrelevancies) | Team Toss
OUTWARD MINDSET | Seeing People
OUTWARD MINDSET | Spot the Difference
CARRY BOXES | Team Puzzlin’
BUILD THE RELATIONSHIP | Egg Drop Challenge
LISTEN AND LEARN | Find Something in Common Handout
LISTEN AND LEARN | Find Something in Common Instructions
MEET TO LEARN | Question Game
TEACH AND COMMUNICATE | Describer-Drawer
PYRAMID REVIEW | Speed Jenga
WHAT IS CONFLICT | Fear Factor
SMOG AND COCOON | Smog Metaphor
CONFLICT STYLES | King of the Ring
CONFLICT STORIES | Avatar the Great Divide BINGO Card
CONFLICT STORIES | Balderdash
COLLUSION | Water Escalation Game
ALLIES | Beach Ball Toss
TURN YOUR CHAIR | Reverse Charades
PROGRAM WRAP-UP | Tallest Tower Redo